tdub wrote:
I wonder rather than setting up new turrets if it would be ok to just use a machine screw, say a #8 or maybe even a #6. Secure it on both sides so it can't move and then solder to it. Adding turrets at this point in the game would be a bit tough.
Use copper or brass ones and clean them with steel wool, so that the solder takes to them.
tdub wrote:
Just so I am straight on this, I am going to remove both of the 470k grid resistors and replace them with a 220k and a 250k in series with eachother. Then I am going to hook up the 6v6 just like before but the el84 grid will be hooked up to the junction of the 220k and 250k resistor. So my question is: which resistor am I using for the el84, the 220k or the 250k?
The drive ratio is better with the 220k resistors at the ground end, and the 250ks at the PI coupling cap end. Then the EL84 grids connect directly to the join of the 220k and 250k resistors on each side. No need for an 8.2k grid resistor there. The final result still won't be perfectly balanced, but it will be better than the way it is now.
Edit: Another alternative is to use a pair of 500k linear trim-pots and connect the EL84 grids to the sliders. Then you can adjust for what sounds best to you, taking resistance measurements on each one to make sure they're set the same.
tdub wrote:
The other thing that is confusing me, is it seems by doing this we are leaving the 6v6 side exactly the same and modding the el84 side. Am I looking at this all wrong or is it by modding the el84 side, thats what is making the two sides more to a similar output level.
You also need to mod the PI for more drive and gain. So you change the 56k/820ohm in the PI tail to 22k/470 ohms. Then the 6V6s are getting the drive level they need, while the EL84s are now being fed an attenuated drive relative to the 6V6s.